Every Tuesday I like to take some time to focus on the hardworking and dedicated “YouTubers” within the gaming community. This week features Kripparrian who spends his time smashing Treasure Goblins in Diablo 3’s infuriatingly difficult Inferno Mode. He’s got a keen sense of the game’s science which is a good thing considering he plays the game entirely as a Barbarian on Hardcore Mode. For those of you that aren’t aware, Hardcore Mode was in Diablo 2 as well, and it restricts the player to 1-life per character; you die, you lose your character. While some, like me, see it as a terrifying and risky gamble others see it as the true way in which to play the game. Even though I don’t play on Hardcore myself, I do respect those willing to go the extra mile and risk it all. There’s also the happy side effect of these players theorycrafting the Hell Inferno out of this game for the rest of us.
Even though I don’t play on Inferno I do play a Barbarian, and Kripparrian’s channel has helped me get past a couple of rough spots. So far I’ve been having a lot of difficulty making my way through Act 2 Inferno which seems to be quite the gear-check for many players, Barbs especially. It’s because of this high level of difficulty that streamers like Kripparrian have gone to the trouble of figuring out ways in which to play the game as efficiently and safely as possible. For example, if you’re looking for a way to farm Act 1 Inferno without paying a ton of repair bills, why not try some Old Ruins Goblin Farming? Having trouble getting past Shatterbone in Act 2? No problem, here’s a pretty decent strategy. Did you put something up on the Auction Hall accidentally and now you need to cancel it? Here’s a little trick to solve the problem.
Obviously some of these tricks would be considered exploits by some people, and I’m sure Blizzard doesn’t want people farming Act 1 goblins for hours on end instead of actually farming content. But there is a lesson here, for fans and for Blizzard; where there’s a will there’s a way. No matter how much exhaustive testing it’s only going to take a few weeks for people to start pushing the limits of acceptable in-game behavior. Who can really blame them when the content is so difficult? It’s theorycrafters like Kripparrian who test the game’s limits as well as Blizzard’s patience, while the rest of us get to learn about the mechanics of the game from a safe, non-bannable distance.
Take a look at the video below where he explains how the base statistics of Diablo 3 function at a fundamental level. It’s like Bill Nye the Science Guy except for video games.