In a previous edition of TL;DR, I briefly introduced some thoughts about some common uses of Quick Time Events (QTE from here on out) and how I feel they’re being poorly integrated into games. For the record I’m just going to come out and say that …
I, like many others, have been spending the majority of my free time this week engrossed in the rich world of Ni No Kuni, in preparation for my full review; which I promise you is coming. For those who don’t know, Ni No Kuni: Wrath of …
(Disclaimer: The following is an editorial based solely on my own experiences and feelings, and does not represent the opinions of anyone other than myself.) Once activities are repeated enough and find their way into the routine of life, they become customs. Customs agreed upon by …
This is a free-roaming city sandbox superhero game. It’s a good one and there are no glaring technical, graphical or other game play issues that I can name. The only bad thing about this game and let’s just get this out in the open right away …