Today Atlus, the US distributor of King of Fighters XIII, announced that developer SNK is putting the finishing touches a new patch that will hopefully alleviate the lag issues that have troubled the otherwise flawless game since its release (see my review for more details regarding the game’s current state). No release date was given for the patch, by SNK did detail the improvements that it will bring:
The new patch will provide better filtering options that will make it easier to connect to players who only have good connections, and will also improve the way the game determines the strength of the connection. SNK is also saying they’re taking time to fix some “rare glitches,” which must be as rare as they say they are, because in my 30+ hours with the game, I haven’t encountered any bugs. While the press release from Atlus says that the patch will mainly fix the game’s online infrastructure so that players will be able to avoid challengers with bad connections, they don’t actually say if they’re making any changes to the in-game netcode. Here’s hoping that this patch makes the game actually playable online, because as of right now, the game’s sub-par online experience is the only problem I have with it.
In even better news, Atlus also announced that the next DLC character, Nests Kyo, will be available on Xbox Live tomorrow for 400 Microsoft points ($5.) The PSN release of the DLC has been delayed because of a last-minute technical error, and won’t be available until January 10th, but to compensate, the DLC will be slightly discounted for PS3 users, costing only $2.99. How about you add Rock Howard into KOFXIII next, eh SNK?