Aww, you guys, I’m so proud of you! Last week, I reported the current status of Shovel Knight‘s KickStarter campaign, which at the time had barely reached any of the team’s desired stretch goals. Now, we’re in the home stretch (no pun intended), and with just one more day left to pledge, Yacht Club Games is just short of reaching their final stretch goal for the upcoming “groundbreaking love letter to 8 bits.”
At the time of this writing, the team has amassed just over $261,000 in pledges from gamers across the world. The final stretch goal, which would allow for all of the game’s bosses to become playable in Battle Mode, needs to reach the $300,000 mark to become a reality. Can we make it in time?
As you can see, since the last time I reported about the game, Yacht Club Games has managed to add two playable Boss Knights, Linux/Mac support, my personal favorite “Gender Swap Mode”, and the challenge and battle modes. The latest stretch goals of a real physical box and third playable Boss Knight were only reached within the past couple days.
Shovel Knight will be available for PC, Mac/Linux, 3DS and Wii U (via the eShop). Pledgers can receive the game for a donation of $10 (for the digital PC versions) or $15 for the Nintendo platforms. The title was originally slated for release this September, but with the addition of Mac/Linux support and various stretch goals, the team is considering either releasing it in September minus the bonus features and patching them in for free when they’re finished, or pushing the game’s date back a bit further.
Have you guys pledged a donation to Shovel Knight? Are you looking forward to another retro-style platformer in the same vein as Mega Man or Castlevania? And be honest, who pledged enough to receive a signed envelope full of official Shovel Knight dirt? Let us know in the comments below.